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		<title><![CDATA[The First Age - About]]></title>
		<link>https://thefirstage.org/forums/</link>
		<description><![CDATA[The First Age - https://thefirstage.org/forums]]></description>
		<pubDate>Wed, 13 May 2026 07:56:31 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[New Character Class: Vidients]]></title>
			<link>https://thefirstage.org/forums/thread-1922.html</link>
			<pubDate>Thu, 27 Nov 2025 22:57:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1922.html</guid>
			<description><![CDATA[We have another new character class! <br />
<br />
They are called Vidients and are characterized under the umbrella of "<a href="https://thefirstage.org/wiki/the-sentic-orders-atharim-codex/" target="_blank" rel="noopener" class="mycode_url">The Sentic Orders</a>" according to Atharim scholars. Meaning they are related powers to Sentients and Furia. <br />
<br />
Read about Vidients <a href="https://thefirstage.org/wiki/vidients/" target="_blank" rel="noopener" class="mycode_url">here</a>. Their powers are distinct from Sentients and Furia, and there are some rules and boundaries that confine their abilities. <br />
<br />
If you have any questions about them, post here or PM me. There are quite a few related wiki pages hyperlinked within the above wiki pages for more information and lore. <br />
<br />
The character class is now available on profile fields. If you need/want to retcon a current PC to fit one of these powers, I'm sure we can work it out.]]></description>
			<content:encoded><![CDATA[We have another new character class! <br />
<br />
They are called Vidients and are characterized under the umbrella of "<a href="https://thefirstage.org/wiki/the-sentic-orders-atharim-codex/" target="_blank" rel="noopener" class="mycode_url">The Sentic Orders</a>" according to Atharim scholars. Meaning they are related powers to Sentients and Furia. <br />
<br />
Read about Vidients <a href="https://thefirstage.org/wiki/vidients/" target="_blank" rel="noopener" class="mycode_url">here</a>. Their powers are distinct from Sentients and Furia, and there are some rules and boundaries that confine their abilities. <br />
<br />
If you have any questions about them, post here or PM me. There are quite a few related wiki pages hyperlinked within the above wiki pages for more information and lore. <br />
<br />
The character class is now available on profile fields. If you need/want to retcon a current PC to fit one of these powers, I'm sure we can work it out.]]></content:encoded>
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			<title><![CDATA[RP Settings in Moscow]]></title>
			<link>https://thefirstage.org/forums/thread-1894.html</link>
			<pubDate>Sun, 19 Oct 2025 16:58:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1894.html</guid>
			<description><![CDATA[This list is organised by areas of similar interest not by location. These are specific, regularly used places, or ones which have connections to PC characters. The list is not exhaustive and you are welcome to use your own locations, as well as more general locations or districts in Moscow, more for which can be found on the various sub-boards on the forums. <br />
<br />
<br />
<a href="https://thefirstage.org/wiki/rp-settings-in-moscow/" target="_blank" rel="noopener" class="mycode_url">Link to the wiki page: RP Settings in Moscow</a>]]></description>
			<content:encoded><![CDATA[This list is organised by areas of similar interest not by location. These are specific, regularly used places, or ones which have connections to PC characters. The list is not exhaustive and you are welcome to use your own locations, as well as more general locations or districts in Moscow, more for which can be found on the various sub-boards on the forums. <br />
<br />
<br />
<a href="https://thefirstage.org/wiki/rp-settings-in-moscow/" target="_blank" rel="noopener" class="mycode_url">Link to the wiki page: RP Settings in Moscow</a>]]></content:encoded>
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			<title><![CDATA[Rules for Linking]]></title>
			<link>https://thefirstage.org/forums/thread-1860.html</link>
			<pubDate>Sun, 13 Jul 2025 14:31:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=37">Emily Shale-Vanders</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1860.html</guid>
			<description><![CDATA[Hey all! Since linking has now been discovered, I thought it would be a good idea for use to have a thread where we could find all the linking rules.  I did a lot of research to make it as accurate to the source material as I could, and I thought I'd save you guys the headache of finding all of this later.  I felt this was the right section to put this thread in - if I didn't - mods feel free to move it <img src="https://thefirstage.org/forums/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
If you know anything that I forgot, please comment!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">All these rules are from the Wheel of Time Companion:</span></span><br />
<br />
1. Combined flow is not as great as the sum total of the individual flows - but it is more precise and has a far greater effect than the individual flows can<br />
2. One person leads the circle.<br />
3. Men cannot link their abilities without the presences of a woman or women in the circle<br />
4. Up to thirteen women can form a circle without the presence of a man. Adding a man can extend this number by another thirteen up to the limit of six men and sixty six women (a total of seventy two).<br />
5. There must be at least one more woman than men in a circle with the following exceptions.<ul class="mycode_list"><li>One man and one woman<br />
</li>
<li>Two men and one woman<br />
</li>
<li>Two men and two women<br />
</li>
</ul>
6. In most circles men or women can lead with the following exceptions<ul class="mycode_list"><li>Man has to control a link of 72 people<br />
</li>
<li>Man has to control the link in mixed circles of fewer than thirteen<br />
</li>
</ul>
7. Strongest circles contained as near as possible to equal numbers of men and women<br />
8. Entering a link is usually a voluntary act, but under certain circumstances a sufficient circle could bring another woman in forcibly as long as no man is a part of it. Men cannot be forced into circles (I don't recall a woman being forced into a circle - but it was in the companion so I included it.)<br />
9. Only the leader can release the link. (I didn't find this in the Companion, but I do remember reading it somewhere - can't recall where).<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">How A Link Is Formed</span></span><br />
<br />
Nynaeve describes this in <span style="font-style: italic;" class="mycode_i">The Path of Daggers </span>Chapter Five.<br />
<br />
The woman initiating the link embraces saidar and the person being linked to prepares to embrace the source, but doesn't actually embrace it. Then the intiiating woman reached out to the other and open herself to the source through the person. It's the same way as using an <span style="font-style: italic;" class="mycode_i">angreal. </span>Nynaeve describes it as embracing the source and <span style="font-style: italic;" class="mycode_i">angreal</span> at the same time. To add others, the process is repeated.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seeing and Feeling the Power In A Mixed Link</span></span><br />
<br />
I went to <span style="font-style: italic;" class="mycode_i">Winter's Heart </span>to figure this out. When Rand and Nynaeve are linked to cleanse Saidin, Nynaeve comments on feeling Saidin and Rand can also feel Saidar, but her feeling seems to go away as he begins to channel the flows.  He feels both while he is channeling and has to simultaneous fight Saidin while surrendering to Saidar. The two powers don't mix in this instance - they weave around each other. From Rand's POV, he sees Saidar as a "flowery weave" (Jordan's words). This leads me to believe that the leader can see the weaves of the opposite power they are channeling (must be able to see the weaves to channel). I don't think the others in the circle would see it, but they'd be able to see the weaves in their own half.<br />
<br />
Thats all I found at this time - please let me know if I forgot something!]]></description>
			<content:encoded><![CDATA[Hey all! Since linking has now been discovered, I thought it would be a good idea for use to have a thread where we could find all the linking rules.  I did a lot of research to make it as accurate to the source material as I could, and I thought I'd save you guys the headache of finding all of this later.  I felt this was the right section to put this thread in - if I didn't - mods feel free to move it <img src="https://thefirstage.org/forums/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
If you know anything that I forgot, please comment!<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">All these rules are from the Wheel of Time Companion:</span></span><br />
<br />
1. Combined flow is not as great as the sum total of the individual flows - but it is more precise and has a far greater effect than the individual flows can<br />
2. One person leads the circle.<br />
3. Men cannot link their abilities without the presences of a woman or women in the circle<br />
4. Up to thirteen women can form a circle without the presence of a man. Adding a man can extend this number by another thirteen up to the limit of six men and sixty six women (a total of seventy two).<br />
5. There must be at least one more woman than men in a circle with the following exceptions.<ul class="mycode_list"><li>One man and one woman<br />
</li>
<li>Two men and one woman<br />
</li>
<li>Two men and two women<br />
</li>
</ul>
6. In most circles men or women can lead with the following exceptions<ul class="mycode_list"><li>Man has to control a link of 72 people<br />
</li>
<li>Man has to control the link in mixed circles of fewer than thirteen<br />
</li>
</ul>
7. Strongest circles contained as near as possible to equal numbers of men and women<br />
8. Entering a link is usually a voluntary act, but under certain circumstances a sufficient circle could bring another woman in forcibly as long as no man is a part of it. Men cannot be forced into circles (I don't recall a woman being forced into a circle - but it was in the companion so I included it.)<br />
9. Only the leader can release the link. (I didn't find this in the Companion, but I do remember reading it somewhere - can't recall where).<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">How A Link Is Formed</span></span><br />
<br />
Nynaeve describes this in <span style="font-style: italic;" class="mycode_i">The Path of Daggers </span>Chapter Five.<br />
<br />
The woman initiating the link embraces saidar and the person being linked to prepares to embrace the source, but doesn't actually embrace it. Then the intiiating woman reached out to the other and open herself to the source through the person. It's the same way as using an <span style="font-style: italic;" class="mycode_i">angreal. </span>Nynaeve describes it as embracing the source and <span style="font-style: italic;" class="mycode_i">angreal</span> at the same time. To add others, the process is repeated.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seeing and Feeling the Power In A Mixed Link</span></span><br />
<br />
I went to <span style="font-style: italic;" class="mycode_i">Winter's Heart </span>to figure this out. When Rand and Nynaeve are linked to cleanse Saidin, Nynaeve comments on feeling Saidin and Rand can also feel Saidar, but her feeling seems to go away as he begins to channel the flows.  He feels both while he is channeling and has to simultaneous fight Saidin while surrendering to Saidar. The two powers don't mix in this instance - they weave around each other. From Rand's POV, he sees Saidar as a "flowery weave" (Jordan's words). This leads me to believe that the leader can see the weaves of the opposite power they are channeling (must be able to see the weaves to channel). I don't think the others in the circle would see it, but they'd be able to see the weaves in their own half.<br />
<br />
Thats all I found at this time - please let me know if I forgot something!]]></content:encoded>
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			<title><![CDATA[New Character Class: Sirens]]></title>
			<link>https://thefirstage.org/forums/thread-1478.html</link>
			<pubDate>Sun, 09 Apr 2023 00:17:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1478.html</guid>
			<description><![CDATA[I'm adding the sirens as options for character classes and NPCs. Please see descriptions of them on the wiki <a href="https://thefirstage.org/wiki/sirens/" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></description>
			<content:encoded><![CDATA[I'm adding the sirens as options for character classes and NPCs. Please see descriptions of them on the wiki <a href="https://thefirstage.org/wiki/sirens/" target="_blank" rel="noopener" class="mycode_url">here</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New Characters]]></title>
			<link>https://thefirstage.org/forums/thread-1296.html</link>
			<pubDate>Mon, 21 Sep 2020 15:58:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=83">Nox</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1296.html</guid>
			<description><![CDATA[We are currently getting a lot of spam from the Application form.<br />
<br />
*edit removed password*]]></description>
			<content:encoded><![CDATA[We are currently getting a lot of spam from the Application form.<br />
<br />
*edit removed password*]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Updated world map]]></title>
			<link>https://thefirstage.org/forums/thread-1201.html</link>
			<pubDate>Sun, 15 Mar 2020 22:30:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1201.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">When my photoshop is available to me again, I'll make this look nicer. In the meantime, the expansion of the CCD continued in short succession. </span><br />
<br />
<br />
<br />
<img src="https://thefirstage.org/forums/attachment.php?aid=25" loading="lazy"  alt="[Image: attachment.php?aid=25]" class="mycode_img" /><br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://thefirstage.org/forums/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=25" target="_blank" title="">Worldmap updated.jpg</a> (Size: 57.37 KB / Downloads: 23)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">When my photoshop is available to me again, I'll make this look nicer. In the meantime, the expansion of the CCD continued in short succession. </span><br />
<br />
<br />
<br />
<img src="https://thefirstage.org/forums/attachment.php?aid=25" loading="lazy"  alt="[Image: attachment.php?aid=25]" class="mycode_img" /><br />
<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://thefirstage.org/forums/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=25" target="_blank" title="">Worldmap updated.jpg</a> (Size: 57.37 KB / Downloads: 23)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[FA Prophecies]]></title>
			<link>https://thefirstage.org/forums/thread-1029.html</link>
			<pubDate>Mon, 08 Oct 2018 16:17:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=90">Armande</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-1029.html</guid>
			<description><![CDATA[A couple of years ago, Asc and I were talking about prophecies in the WOT. It was one of the cooler elements of RJ's world building, giving hints to plot points or character arcs. We wanted to bring something like that to FA. I sent an email to many pcs asking if there was any prophetic imagery that they wanted to associate with their pcs. Many responded, but of course, I didn't keep track of who sent what. Moreover, many came from now inactive pcs.<br />
<br />
So I am putting together a new list. This list will be for any prophetic character to use. For example, if Xander meets your pc, he might see elements from this list (should Nox decide to go that route.) Dreamers (like Thal) or Valeriya also may see some of them too. <br />
<br />
And wolfkin <span style="font-style: italic;" class="mycode_i">might</span> be able see visions like Perrin did. The sky opened up and he saw images of his friends or others. He's the only wolfkin we got a POV from. But it could have been Taveren too. Asc will need to weigh in here.<br />
<br />
Currently, the <span style="font-style: italic;" class="mycode_i">active</span> potentially prophetic pcs are:<br />
<ul class="mycode_list"><li>Valeriya (Scryer)<br />
</li>
<li>Thalia Minton (Dreamer)<br />
</li>
<li>Xander (Min Auras)<br />
</li>
<li>Tenzin Dolma (Wolfkin)<br />
</li>
<li>Sierra Lupita (Wolflin)<br />
</li>
<li>Tristan Úlfarsson (Wolfkin)<br />
</li>
<li>Elyse Andersen (Wolfkin)<br />
</li>
<li>Calvin Johnson (Wolfkin)<br />
</li>
<li>Rowan Finnegan (Prophet)<br />
</li>
<li>Vena Shah (Prophet)<br />
</li>
</ul>
<br />
I will keep this list updated as needed.<br />
<br />
Here are the prophecies so far. (I can pm the original list to you if you want to see if you recognize anything you wrote.) Keep in mind, we just need the character(s) the prophecy is associated with. You don't <span style="font-style: italic;" class="mycode_i">have</span> to explain what they mean, especially if they refer to plot points in the future that you want people to RAFO. If you want to, though, that's fine. <br />
<br />
To kick things off:<br />
<br />
<ol type="1" class="mycode_list"><li>Twin serpents, identical battling, each other's tail in their mouths-<span style="font-weight: bold;" class="mycode_b"> Regus, Ascendancy</span><br />
</li>
<li>A living man in front of a tomb, seeking help from the dead- <span style="font-weight: bold;" class="mycode_b">Regus</span><br />
</li>
<li>A man and woman amid ancient towering trees, blue and green eyes staring at something in their hands.- <span style="font-weight: bold;" class="mycode_b">Regus, Valeriya</span><br />
</li>
</ol>
]]></description>
			<content:encoded><![CDATA[A couple of years ago, Asc and I were talking about prophecies in the WOT. It was one of the cooler elements of RJ's world building, giving hints to plot points or character arcs. We wanted to bring something like that to FA. I sent an email to many pcs asking if there was any prophetic imagery that they wanted to associate with their pcs. Many responded, but of course, I didn't keep track of who sent what. Moreover, many came from now inactive pcs.<br />
<br />
So I am putting together a new list. This list will be for any prophetic character to use. For example, if Xander meets your pc, he might see elements from this list (should Nox decide to go that route.) Dreamers (like Thal) or Valeriya also may see some of them too. <br />
<br />
And wolfkin <span style="font-style: italic;" class="mycode_i">might</span> be able see visions like Perrin did. The sky opened up and he saw images of his friends or others. He's the only wolfkin we got a POV from. But it could have been Taveren too. Asc will need to weigh in here.<br />
<br />
Currently, the <span style="font-style: italic;" class="mycode_i">active</span> potentially prophetic pcs are:<br />
<ul class="mycode_list"><li>Valeriya (Scryer)<br />
</li>
<li>Thalia Minton (Dreamer)<br />
</li>
<li>Xander (Min Auras)<br />
</li>
<li>Tenzin Dolma (Wolfkin)<br />
</li>
<li>Sierra Lupita (Wolflin)<br />
</li>
<li>Tristan Úlfarsson (Wolfkin)<br />
</li>
<li>Elyse Andersen (Wolfkin)<br />
</li>
<li>Calvin Johnson (Wolfkin)<br />
</li>
<li>Rowan Finnegan (Prophet)<br />
</li>
<li>Vena Shah (Prophet)<br />
</li>
</ul>
<br />
I will keep this list updated as needed.<br />
<br />
Here are the prophecies so far. (I can pm the original list to you if you want to see if you recognize anything you wrote.) Keep in mind, we just need the character(s) the prophecy is associated with. You don't <span style="font-style: italic;" class="mycode_i">have</span> to explain what they mean, especially if they refer to plot points in the future that you want people to RAFO. If you want to, though, that's fine. <br />
<br />
To kick things off:<br />
<br />
<ol type="1" class="mycode_list"><li>Twin serpents, identical battling, each other's tail in their mouths-<span style="font-weight: bold;" class="mycode_b"> Regus, Ascendancy</span><br />
</li>
<li>A living man in front of a tomb, seeking help from the dead- <span style="font-weight: bold;" class="mycode_b">Regus</span><br />
</li>
<li>A man and woman amid ancient towering trees, blue and green eyes staring at something in their hands.- <span style="font-weight: bold;" class="mycode_b">Regus, Valeriya</span><br />
</li>
</ol>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[IMPORTANT: (please read) forums temporarily disabled]]></title>
			<link>https://thefirstage.org/forums/thread-9.html</link>
			<pubDate>Sat, 04 Aug 2018 09:57:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-9.html</guid>
			<description><![CDATA[Greetings, all.<br />
<br />
As forewarned, we are temporarily disabling posting rights on the forums for all members while we work on the site.<br />
<br />
Our goal is to house all of our main site, forums, chat and wiki under the umbrella of <a href="http://www.TheFirstAge.org" target="_blank" rel="noopener" class="mycode_url">TheFirstAge.org</a>.<br />
<br />
To find the forums after the upgrades occur, please go back to <a href="http://www.thefirstage.org" target="_blank" rel="noopener" class="mycode_url">The First Age website</a>.<br />
<br />
You can also hop into our chat room (which should remain open during this process) during this time if you have questions.<br />
<br />
We hope this will be only for a short duration today, but one never knows when hiccups may occur.<br />
<br />
I am incredibly excited about this. I always dreamed of having a fully integrated site all under our umbrella web page. This will do great things for any future growth as well.<br />
<br />
Once things are up and running, additional details about the new forum functionalities, log in process, and etc, will be posted. So look out for additional information forthcoming.<br />
<br />
Thanks all!<br />
<br />
We owe Nox lots of praise, adoration, and chocolate.<br />
<br />
-Asc]]></description>
			<content:encoded><![CDATA[Greetings, all.<br />
<br />
As forewarned, we are temporarily disabling posting rights on the forums for all members while we work on the site.<br />
<br />
Our goal is to house all of our main site, forums, chat and wiki under the umbrella of <a href="http://www.TheFirstAge.org" target="_blank" rel="noopener" class="mycode_url">TheFirstAge.org</a>.<br />
<br />
To find the forums after the upgrades occur, please go back to <a href="http://www.thefirstage.org" target="_blank" rel="noopener" class="mycode_url">The First Age website</a>.<br />
<br />
You can also hop into our chat room (which should remain open during this process) during this time if you have questions.<br />
<br />
We hope this will be only for a short duration today, but one never knows when hiccups may occur.<br />
<br />
I am incredibly excited about this. I always dreamed of having a fully integrated site all under our umbrella web page. This will do great things for any future growth as well.<br />
<br />
Once things are up and running, additional details about the new forum functionalities, log in process, and etc, will be posted. So look out for additional information forthcoming.<br />
<br />
Thanks all!<br />
<br />
We owe Nox lots of praise, adoration, and chocolate.<br />
<br />
-Asc]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Temporarily disabling posting]]></title>
			<link>https://thefirstage.org/forums/thread-10.html</link>
			<pubDate>Thu, 02 Aug 2018 10:17:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-10.html</guid>
			<description><![CDATA[Greetings, all.<br />
<br />
In the next few days, we will temporarily disable posting while forum migration takes place.<br />
<br />
I will post another note immediately before posting is disabled to give you all a heads up. But wanted to make you aware that it is likely to happen in the nearish future.<br />
<br />
Once all is back on, let's all give our great friend, Nox, lots of praise and adoration for the hard work being put into this process.<br />
<br />
Thanks,<br />
Asc]]></description>
			<content:encoded><![CDATA[Greetings, all.<br />
<br />
In the next few days, we will temporarily disable posting while forum migration takes place.<br />
<br />
I will post another note immediately before posting is disabled to give you all a heads up. But wanted to make you aware that it is likely to happen in the nearish future.<br />
<br />
Once all is back on, let's all give our great friend, Nox, lots of praise and adoration for the hard work being put into this process.<br />
<br />
Thanks,<br />
Asc]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Forum migration]]></title>
			<link>https://thefirstage.org/forums/thread-11.html</link>
			<pubDate>Wed, 04 Jul 2018 08:43:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-11.html</guid>
			<description><![CDATA[All: <br />
<br />
It seems that zetaboards and their parent company zathayus, have been acquired by Tapatalk. There will be a migration process to take place soon for our First Age forums. The following are some informational emails I have received about this process for those interested in the nitty gritty of the techy details.<br />
<br />
In summary, here are some benefits to the migration to tapatalk:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Some of the benefits of the new platform include:</span><br />
<ul class="mycode_list"><li>
&lt;li style="display:none"&gt;<br />
&lt;/li&gt;<br />
</li>
<li>Revenue Sharing of advertising revenue<br />
<br />
<br />
</li>
<li>Full mobile support including native iOS/Android App, a <br />
</li>
<li>responsive mobile theme as well as AMP support out of the box.<br />
<br />
<br />
</li>
<li>The option to accept donations for your forum<br />
<br />
<br />
</li>
<li>The option to Premium memberships to access designated forums<br />
<br />
<br />
</li>
<li>Single Sign-on support for multi forums.<br />
<br />
<br />
</li>
<li>Robust GDPR support for European Union visitors.<br />
<br />
<br />
</li>
<li>Enhanced spam detection and removal.<br />
<br />
<br />
</li>
</ul>
<br />
<br />
<br />
<a href="https://www.tapatalk.com/groups/thefirstage" target="_blank" rel="noopener" class="mycode_url">Here is a preview of our future boards.</a><br />
<br />
Please note this is only a beta testing site for ouroriginal forum. Changes made on this testing site will not impact our forum in production. Any changes made on this site will not be migrated in production migrations. Feel free to play around with the new set-up and send us feedback to support@tapatalk.com<br />
<br />
<hr class="mycode_hr" />
<br />
Nitty gritty details:<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
Dear Zetaboard Admins,<br />
<br />
As you might be aware Zetaboard is currently transitioning to Tapatalk Groups and you might have received a Site Preview invitation to test your forum on Tapatalk Groups.<br />
<br />
To communicate the migration plan better, here is what we have done so far and the steps we will take to transition the entire Zetaboard forums to Tapatalk.<br />
<br />
We’ve sent the Preview Invitation to all forums with more than 300 posts to preview the new site.<br />
<br />
Active forums with less than 300 posts will soon receive our Preview Invitation email.<br />
<br />
Today we have enabled CSS customization for all Zetaboard forums. If you have access to the Preview, you can now login to the your Tapatalk Groups as admin. In Manage Settings &amp;gt; ACP, you will be able to further customize your forum including changing the look and feel, and more.<br />
<br />
JavaScript availability is still pending but is progressing well. We want to assure you that if you are currently using the JavaScript insertion feature in Zetaboards, you will be able to do so in Tapatalk.<br />
<br />
Forums that are not using CSS or JavaScript will soon be receiving the Production Migrations from us, with no less than 14 days after you received the Preview Invitation.<br />
<br />
There are confusions among Zetaboard forum admins about certain features that are being grandfathered and how it works in long term since CSS, Custom Domain, Favicon and Javascript features are reserved for Basic or Premium Tier customers on the Tapatalk Groups. If your Zetaboard forum is already using certain features, the same features will be available for you in Tapatalk Groups free of charge, you will be able to make changes just like before and rest assured there will be no expiry date for the grandfathered features.<br />
<br />
We also want to welcome you to the Tapatalk Groups - there are also features that you will be able to enjoy that were not available in Zetaboards, including the availability to Accept Donations from your members, to set-up Premium Memberships, to receive Advertising Revenue from our Revenue Share Program, Ability to Mass Email to all Members, and more.<br />
<br />
We’re excited to have you onboard, and we are almost there.<br />
<br />
Regards, <br />
Tapatalk Team]]></description>
			<content:encoded><![CDATA[All: <br />
<br />
It seems that zetaboards and their parent company zathayus, have been acquired by Tapatalk. There will be a migration process to take place soon for our First Age forums. The following are some informational emails I have received about this process for those interested in the nitty gritty of the techy details.<br />
<br />
In summary, here are some benefits to the migration to tapatalk:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Some of the benefits of the new platform include:</span><br />
<ul class="mycode_list"><li>
&lt;li style="display:none"&gt;<br />
&lt;/li&gt;<br />
</li>
<li>Revenue Sharing of advertising revenue<br />
<br />
<br />
</li>
<li>Full mobile support including native iOS/Android App, a <br />
</li>
<li>responsive mobile theme as well as AMP support out of the box.<br />
<br />
<br />
</li>
<li>The option to accept donations for your forum<br />
<br />
<br />
</li>
<li>The option to Premium memberships to access designated forums<br />
<br />
<br />
</li>
<li>Single Sign-on support for multi forums.<br />
<br />
<br />
</li>
<li>Robust GDPR support for European Union visitors.<br />
<br />
<br />
</li>
<li>Enhanced spam detection and removal.<br />
<br />
<br />
</li>
</ul>
<br />
<br />
<br />
<a href="https://www.tapatalk.com/groups/thefirstage" target="_blank" rel="noopener" class="mycode_url">Here is a preview of our future boards.</a><br />
<br />
Please note this is only a beta testing site for ouroriginal forum. Changes made on this testing site will not impact our forum in production. Any changes made on this site will not be migrated in production migrations. Feel free to play around with the new set-up and send us feedback to support@tapatalk.com<br />
<br />
<hr class="mycode_hr" />
<br />
Nitty gritty details:<br />
<hr class="mycode_hr" />
<br />
<br />
<br />
Dear Zetaboard Admins,<br />
<br />
As you might be aware Zetaboard is currently transitioning to Tapatalk Groups and you might have received a Site Preview invitation to test your forum on Tapatalk Groups.<br />
<br />
To communicate the migration plan better, here is what we have done so far and the steps we will take to transition the entire Zetaboard forums to Tapatalk.<br />
<br />
We’ve sent the Preview Invitation to all forums with more than 300 posts to preview the new site.<br />
<br />
Active forums with less than 300 posts will soon receive our Preview Invitation email.<br />
<br />
Today we have enabled CSS customization for all Zetaboard forums. If you have access to the Preview, you can now login to the your Tapatalk Groups as admin. In Manage Settings &amp;gt; ACP, you will be able to further customize your forum including changing the look and feel, and more.<br />
<br />
JavaScript availability is still pending but is progressing well. We want to assure you that if you are currently using the JavaScript insertion feature in Zetaboards, you will be able to do so in Tapatalk.<br />
<br />
Forums that are not using CSS or JavaScript will soon be receiving the Production Migrations from us, with no less than 14 days after you received the Preview Invitation.<br />
<br />
There are confusions among Zetaboard forum admins about certain features that are being grandfathered and how it works in long term since CSS, Custom Domain, Favicon and Javascript features are reserved for Basic or Premium Tier customers on the Tapatalk Groups. If your Zetaboard forum is already using certain features, the same features will be available for you in Tapatalk Groups free of charge, you will be able to make changes just like before and rest assured there will be no expiry date for the grandfathered features.<br />
<br />
We also want to welcome you to the Tapatalk Groups - there are also features that you will be able to enjoy that were not available in Zetaboards, including the availability to Accept Donations from your members, to set-up Premium Memberships, to receive Advertising Revenue from our Revenue Share Program, Ability to Mass Email to all Members, and more.<br />
<br />
We’re excited to have you onboard, and we are almost there.<br />
<br />
Regards, <br />
Tapatalk Team]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Organized Crime in DI]]></title>
			<link>https://thefirstage.org/forums/thread-13.html</link>
			<pubDate>Fri, 09 Feb 2018 17:38:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=49">Ivan Sarkozy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-13.html</guid>
			<description><![CDATA[This is not compehensive. It is merely the current so far. I will keep this list updated as the game progresses.<br />
<br />
Pm me at any of my aliases or post in here for changes<br />
<ul class="mycode_list"><li>
&lt;li style="display:none"&gt;<br />
&lt;/li&gt;<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Perov family </span>- status: disbanded, territories consolidated mostly by Stoya and Mordvinov (and others)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/9115159/1/" target="_blank" rel="noopener" class="mycode_url">Vladimir Perov</a>(deceased)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug manufacturing (power based) and sales, blackmail, extortion<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs:</span> <a href="http://w11.zetaboards.com/TheFirstAge/topic/9115159/1/" target="_blank" rel="noopener" class="mycode_url">Vladimir</a>, <a href="http://w11.zetaboards.com/TheFirstAge/topic/9129311/1/" target="_blank" rel="noopener" class="mycode_url">Yuri</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> when Vlad was killed by CCDPD his organization was torn apart by power struggles. Perov territories were seized by other groups and old members joined other groups, left the city or the work, or were put down.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mordvinov family </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: Rodian Mordvinov, Roman Mordvinov (2nd)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/10538838/1/#new" target="_blank" rel="noopener" class="mycode_url">Bas</a> (deceased), <a href="http://w11.zetaboards.com/TheFirstAge/topic/9129311/1/" target="_blank" rel="noopener" class="mycode_url">Yuri</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently allied with Stoya. Coopted Yuri to get Vlad's secret to the blue pills.<br />
<br />
Bas and Roman became friends when Bas (as part of a Gopnik gang hired by Mordvinov as muscle) saved Roman's life during a botched deal. (Kolomov was determined to be the source, resulting in blood vendetta.)<br />
<br />
This was the first time he channeled. He quickly rose in the ranks, finding a place for his brother among them too. He served as Roman's right hand man until paranoia led to a public assualt on CCDPD officer Ivan Sarkozy, Zoya Bocharov, and other bystanders in Izmailovsky Market. He was cut loose and soon after was hunted down by the Archangels and killed by Jacinda Cross.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stoya family </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: ? Stoya<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently allied with Mordvinov, unofficial fued with Kolomov<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kolomov family </span>- status: functional, but very weakened. Losing territory and power<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: ? Kolomov<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently involved in blood vendetta with Mordvinov and Stoya.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"> Solntsevskaya Bratva </span>- status: eliminated- territories absorbed into Kolomov primarily, and others<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30481168/1/" target="_blank" rel="noopener" class="mycode_url">Mikhail</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> eliminated. During the post USSR era until formation of ASU, was the most powerful organized crime group in Russian federation. Mikhail's father was muscle for Solntsevskaya Bratva before it was eliminated. Kolomov was responsible for their demise.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"> The Syndicate </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30493547/1/" target="_blank" rel="noopener" class="mycode_url">Yun Kao</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: facilitate illegal activities of DI crime group and those who purchase their services<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30493547/1/" target="_blank" rel="noopener" class="mycode_url">Yun Kao</a>, <a href="http://w11.zetaboards.com/TheFirstAge/topic/10335245/1/#new" target="_blank" rel="noopener" class="mycode_url">Ivan</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> A collection of dirty cops that facilliate illegal activities for various crime families and other rich and powerful people who need favors.<br />
<br />
Aside from police, they own judges, DAs, lawyers, prison guards, and others. They often are the go betweens for the criminal world and make problems disappear. <br />
<br />
They get rich of course, but they also have a tremendous amount of power as a result. If they decide, they can even cut a rogue family out of the loop and eave them to the wolves.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Yakuza</span> (Japanese)<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Triads</span> (Chinese)<br />
<br />
<br />
</li>
</ul>
<br />
<br />
Feel free to add this list or flesh out the stories. Of course, you may need tl check with the relevant writers first.<br />
						<br />
						<br />
						Edited by <span style="font-weight: bold;" class="mycode_b"><a href="http://w11.zetaboards.com/TheFirstAge/profile/3869265/" target="_blank" rel="noopener" class="mycode_url">Ivan Sarkozy</a></span>, Feb 9 2018, 07:36 PM.]]></description>
			<content:encoded><![CDATA[This is not compehensive. It is merely the current so far. I will keep this list updated as the game progresses.<br />
<br />
Pm me at any of my aliases or post in here for changes<br />
<ul class="mycode_list"><li>
&lt;li style="display:none"&gt;<br />
&lt;/li&gt;<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Perov family </span>- status: disbanded, territories consolidated mostly by Stoya and Mordvinov (and others)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/9115159/1/" target="_blank" rel="noopener" class="mycode_url">Vladimir Perov</a>(deceased)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug manufacturing (power based) and sales, blackmail, extortion<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs:</span> <a href="http://w11.zetaboards.com/TheFirstAge/topic/9115159/1/" target="_blank" rel="noopener" class="mycode_url">Vladimir</a>, <a href="http://w11.zetaboards.com/TheFirstAge/topic/9129311/1/" target="_blank" rel="noopener" class="mycode_url">Yuri</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> when Vlad was killed by CCDPD his organization was torn apart by power struggles. Perov territories were seized by other groups and old members joined other groups, left the city or the work, or were put down.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Mordvinov family </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: Rodian Mordvinov, Roman Mordvinov (2nd)<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/10538838/1/#new" target="_blank" rel="noopener" class="mycode_url">Bas</a> (deceased), <a href="http://w11.zetaboards.com/TheFirstAge/topic/9129311/1/" target="_blank" rel="noopener" class="mycode_url">Yuri</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently allied with Stoya. Coopted Yuri to get Vlad's secret to the blue pills.<br />
<br />
Bas and Roman became friends when Bas (as part of a Gopnik gang hired by Mordvinov as muscle) saved Roman's life during a botched deal. (Kolomov was determined to be the source, resulting in blood vendetta.)<br />
<br />
This was the first time he channeled. He quickly rose in the ranks, finding a place for his brother among them too. He served as Roman's right hand man until paranoia led to a public assualt on CCDPD officer Ivan Sarkozy, Zoya Bocharov, and other bystanders in Izmailovsky Market. He was cut loose and soon after was hunted down by the Archangels and killed by Jacinda Cross.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Stoya family </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: ? Stoya<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently allied with Mordvinov, unofficial fued with Kolomov<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kolomov family </span>- status: functional, but very weakened. Losing territory and power<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: ? Kolomov<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> currently involved in blood vendetta with Mordvinov and Stoya.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"> Solntsevskaya Bratva </span>- status: eliminated- territories absorbed into Kolomov primarily, and others<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: na<br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: drug sales, blackmail, extortion, kidnapping, stolen merchandise, human traffiking<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30481168/1/" target="_blank" rel="noopener" class="mycode_url">Mikhail</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> eliminated. During the post USSR era until formation of ASU, was the most powerful organized crime group in Russian federation. Mikhail's father was muscle for Solntsevskaya Bratva before it was eliminated. Kolomov was responsible for their demise.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"> The Syndicate </span>- status: functional<br />
<br />
<span style="font-style: italic;" class="mycode_i">Head </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30493547/1/" target="_blank" rel="noopener" class="mycode_url">Yun Kao</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Operations </span>: facilitate illegal activities of DI crime group and those who purchase their services<br />
<br />
<span style="font-style: italic;" class="mycode_i">Associated PCs </span>: <a href="http://w11.zetaboards.com/TheFirstAge/topic/30493547/1/" target="_blank" rel="noopener" class="mycode_url">Yun Kao</a>, <a href="http://w11.zetaboards.com/TheFirstAge/topic/10335245/1/#new" target="_blank" rel="noopener" class="mycode_url">Ivan</a><br />
<br />
<span style="font-style: italic;" class="mycode_i">Notes: </span> A collection of dirty cops that facilliate illegal activities for various crime families and other rich and powerful people who need favors.<br />
<br />
Aside from police, they own judges, DAs, lawyers, prison guards, and others. They often are the go betweens for the criminal world and make problems disappear. <br />
<br />
They get rich of course, but they also have a tremendous amount of power as a result. If they decide, they can even cut a rogue family out of the loop and eave them to the wolves.<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Yakuza</span> (Japanese)<br />
<br />
<br />
<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Triads</span> (Chinese)<br />
<br />
<br />
</li>
</ul>
<br />
<br />
Feel free to add this list or flesh out the stories. Of course, you may need tl check with the relevant writers first.<br />
						<br />
						<br />
						Edited by <span style="font-weight: bold;" class="mycode_b"><a href="http://w11.zetaboards.com/TheFirstAge/profile/3869265/" target="_blank" rel="noopener" class="mycode_url">Ivan Sarkozy</a></span>, Feb 9 2018, 07:36 PM.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Learners vs Sparkers]]></title>
			<link>https://thefirstage.org/forums/thread-14.html</link>
			<pubDate>Sun, 04 Feb 2018 14:23:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-14.html</guid>
			<description><![CDATA[A fan term for Wilders in WoT has generally been that these people are "sparkers" - in that they are born with the spark to channel. At some point in their lives, they will channel whether they want to or not. If they don't control their abilities, the one power will kill them eventually. Otherwise they develop a block.  These are the characters we have been allowed to play in the FA so far in the game.<br />
<br />
Learners, on the other hand, are people who have the inborn ability to learn to channel. However unless someone guides them through the process, they will never do so on their own. There are many more "learners" in the world of the WoT in the books than sparkers.  So far, in the FA game, we have not been allowed to "discover" that someone can learn to channel.<br />
<br />
<br />
<span style="color: #fb8a00;" class="mycode_color">UNTIL NOW!!!</span><br />
<br />
<br />
<br />
The game is now officially open to PC's "learning" to channel if they are "learners".  Of course, you will need to RP out in a fairly realistic manner that PC's discover someone can in fact learn if they aren't born with the spark.<br />
<br />
Of course the discovery that someone is a learner is different for men and women.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Men</span><br />
In order to test if a man can learn to channel, the channeler forms a simple weave such as a little flame dancing in mid-air between them. The applicant concentrates on the flame and if the candidate can learn, a resonance is felt <span style="font-style: italic;" class="mycode_i">by the tester</span>.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Women</span><br />
In the testing to see if you can channel, a woman channels a simple weave and waits. Within five minutes if a woman has the spark, the candidate will try to channel the flow, and the test is confirmed. It takes longer for those who only can learn. However, a woman who has the spark can be detected by another female channeler without being tested.<br />
<br />
Factoids:<br />
*generally, Sparkers are stronger in the OP than learners<br />
*there are many more Learners than Sparkers.<br />
*A learner can learn at any age, however sparkers manifest in teens (women) and 20's (men) on average. If they haven't sparked by a certain age, they won't do so.<br />
<br />
<br />
Have fun!]]></description>
			<content:encoded><![CDATA[A fan term for Wilders in WoT has generally been that these people are "sparkers" - in that they are born with the spark to channel. At some point in their lives, they will channel whether they want to or not. If they don't control their abilities, the one power will kill them eventually. Otherwise they develop a block.  These are the characters we have been allowed to play in the FA so far in the game.<br />
<br />
Learners, on the other hand, are people who have the inborn ability to learn to channel. However unless someone guides them through the process, they will never do so on their own. There are many more "learners" in the world of the WoT in the books than sparkers.  So far, in the FA game, we have not been allowed to "discover" that someone can learn to channel.<br />
<br />
<br />
<span style="color: #fb8a00;" class="mycode_color">UNTIL NOW!!!</span><br />
<br />
<br />
<br />
The game is now officially open to PC's "learning" to channel if they are "learners".  Of course, you will need to RP out in a fairly realistic manner that PC's discover someone can in fact learn if they aren't born with the spark.<br />
<br />
Of course the discovery that someone is a learner is different for men and women.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Men</span><br />
In order to test if a man can learn to channel, the channeler forms a simple weave such as a little flame dancing in mid-air between them. The applicant concentrates on the flame and if the candidate can learn, a resonance is felt <span style="font-style: italic;" class="mycode_i">by the tester</span>.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Women</span><br />
In the testing to see if you can channel, a woman channels a simple weave and waits. Within five minutes if a woman has the spark, the candidate will try to channel the flow, and the test is confirmed. It takes longer for those who only can learn. However, a woman who has the spark can be detected by another female channeler without being tested.<br />
<br />
Factoids:<br />
*generally, Sparkers are stronger in the OP than learners<br />
*there are many more Learners than Sparkers.<br />
*A learner can learn at any age, however sparkers manifest in teens (women) and 20's (men) on average. If they haven't sparked by a certain age, they won't do so.<br />
<br />
<br />
Have fun!]]></content:encoded>
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			<title><![CDATA[Manifesto & Kallisti]]></title>
			<link>https://thefirstage.org/forums/thread-15.html</link>
			<pubDate>Tue, 07 Nov 2017 20:45:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-15.html</guid>
			<description><![CDATA[Who here would support that we give Kallisti it's own board?  <br />
<br />
I'm considering renaming Manifesto board to Kallisti and leaving the threads in it as-is.  <br />
<br />
But we could also just make a whole new Kallisti board.  I can transfer all old kallisti-located posts into the new board so they are collected in the same space for continuity.<br />
<br />
What do you guys suggest?]]></description>
			<content:encoded><![CDATA[Who here would support that we give Kallisti it's own board?  <br />
<br />
I'm considering renaming Manifesto board to Kallisti and leaving the threads in it as-is.  <br />
<br />
But we could also just make a whole new Kallisti board.  I can transfer all old kallisti-located posts into the new board so they are collected in the same space for continuity.<br />
<br />
What do you guys suggest?]]></content:encoded>
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			<title><![CDATA[Manix Lir's' compound]]></title>
			<link>https://thefirstage.org/forums/thread-16.html</link>
			<pubDate>Thu, 22 Sep 2016 13:19:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=70">Manix</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-16.html</guid>
			<description><![CDATA[The final product of the Lir' compound is a approved military training site.  CCD waivers allow up to 100 military troops, not allowed within 1 mile of the Kremlin.  The Compound contains Manix Lir's Mansion, Berthing for trainees and current military troops (Vikings), training ground for sea and land based warfare and a secured underground gun range.  The entire facility covers 2 square city blocks surrounded by 25 meter fence with bio scanners, thermal imagery and a defensive electric system.  2 Monitoring stations are in operation at all times and the facility boast a large auto connect generator in case of power outage.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Mansion:</span><br />
  The entry way is where all visitor are held awaiting approval for entry.  The foray itself is its own bunker.  It has 6' walls with Kevlar sheets molded into the the wall at 3".  There are only 2 doors one leading in and one leading into the house.  Both doors are made of steel and carry a "A" fire rating with blast doors that can drop down automatically or by a push of the panic button.  2 Marine guards are always on duty and rotate every 6 hours.  The interior of the mansion is divided into 2 wings, the West wing is the primary residence of Manix Lir' with the East wing used for guest. Other than the standard bio sensors and thermal imaging, little is know about the interior defenses.  Rumors suggest that there is compressed knock out gas hidden in the ceiling and walls for rowdy visitors.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Undercity:</span><br />
  Manix originally found the undercity site of 6 rooms that he converted for his secret research and activities.  Having found a passage way to a decrepit old Mansion Manix bought and renovated it into his "outside persona"  No one other than Chief or SynJyn is allowed into the undercity, which has since been converted into his research facility.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Berthing unit:</span><br />
  Built to hold 200 troops at a time, it is 3 stories above ground and 2 stories underground.  Underground is used for weapon storage, gun range emergency fallout shelter with airtight rooms and filtration systems, emergency food, water and fuel storage.  The first or ground level floor is used as a common room with pool tables, weight room and cafeteria.   Multi able TV viewing areas set up as well and a full library.  2nd and 3rd floor are strictly for sleeping and privet areas.  Depending on rank, they may have a single room or as many as 6 to a room.  Each room has it's own balcony, clothing storage and rack, very little else is allowed.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Training Ground:</span><br />
  2 square city blocks it comprises of an over sized Olympic pool 30 feet deep.  Berthing for 200, Mock ship set-ups for for raiding and boarding training.  Multiple obstacle courses, an underground firing range and a full stock medical center used for trainee's and families.  The upper floors of the berthing complex is reserved for Viking's that wish their families to move in with em.<br />
						<br />
						<br />
						Edited by <span style="font-weight: bold;" class="mycode_b"><a href="http://w11.zetaboards.com/TheFirstAge/profile/3629779/" target="_blank" rel="noopener" class="mycode_url">Manix</a></span>, Sep 27 2016, 05:30 PM.]]></description>
			<content:encoded><![CDATA[The final product of the Lir' compound is a approved military training site.  CCD waivers allow up to 100 military troops, not allowed within 1 mile of the Kremlin.  The Compound contains Manix Lir's Mansion, Berthing for trainees and current military troops (Vikings), training ground for sea and land based warfare and a secured underground gun range.  The entire facility covers 2 square city blocks surrounded by 25 meter fence with bio scanners, thermal imagery and a defensive electric system.  2 Monitoring stations are in operation at all times and the facility boast a large auto connect generator in case of power outage.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Mansion:</span><br />
  The entry way is where all visitor are held awaiting approval for entry.  The foray itself is its own bunker.  It has 6' walls with Kevlar sheets molded into the the wall at 3".  There are only 2 doors one leading in and one leading into the house.  Both doors are made of steel and carry a "A" fire rating with blast doors that can drop down automatically or by a push of the panic button.  2 Marine guards are always on duty and rotate every 6 hours.  The interior of the mansion is divided into 2 wings, the West wing is the primary residence of Manix Lir' with the East wing used for guest. Other than the standard bio sensors and thermal imaging, little is know about the interior defenses.  Rumors suggest that there is compressed knock out gas hidden in the ceiling and walls for rowdy visitors.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Undercity:</span><br />
  Manix originally found the undercity site of 6 rooms that he converted for his secret research and activities.  Having found a passage way to a decrepit old Mansion Manix bought and renovated it into his "outside persona"  No one other than Chief or SynJyn is allowed into the undercity, which has since been converted into his research facility.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Berthing unit:</span><br />
  Built to hold 200 troops at a time, it is 3 stories above ground and 2 stories underground.  Underground is used for weapon storage, gun range emergency fallout shelter with airtight rooms and filtration systems, emergency food, water and fuel storage.  The first or ground level floor is used as a common room with pool tables, weight room and cafeteria.   Multi able TV viewing areas set up as well and a full library.  2nd and 3rd floor are strictly for sleeping and privet areas.  Depending on rank, they may have a single room or as many as 6 to a room.  Each room has it's own balcony, clothing storage and rack, very little else is allowed.<br />
<br />
<span style="color: #ee4a2d;" class="mycode_color">Training Ground:</span><br />
  2 square city blocks it comprises of an over sized Olympic pool 30 feet deep.  Berthing for 200, Mock ship set-ups for for raiding and boarding training.  Multiple obstacle courses, an underground firing range and a full stock medical center used for trainee's and families.  The upper floors of the berthing complex is reserved for Viking's that wish their families to move in with em.<br />
						<br />
						<br />
						Edited by <span style="font-weight: bold;" class="mycode_b"><a href="http://w11.zetaboards.com/TheFirstAge/profile/3629779/" target="_blank" rel="noopener" class="mycode_url">Manix</a></span>, Sep 27 2016, 05:30 PM.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Profile field changes]]></title>
			<link>https://thefirstage.org/forums/thread-18.html</link>
			<pubDate>Sun, 28 Aug 2016 09:32:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://thefirstage.org/forums/member.php?action=profile&uid=13">Ascendancy</a>]]></dc:creator>
			<guid isPermaLink="false">https://thefirstage.org/forums/thread-18.html</guid>
			<description><![CDATA[An update to zeta boards has allowed for us to have multiple selections chosen within a given profile field. So you can now have channeler and Dreamwalker chosen as an ability in your profile at the same time, for instance. <br />
<br />
Please update your profiles. Rearranging the options may have disrupted your profile abilities and class choices. So please update if needed. <br />
<br />
Thanks.]]></description>
			<content:encoded><![CDATA[An update to zeta boards has allowed for us to have multiple selections chosen within a given profile field. So you can now have channeler and Dreamwalker chosen as an ability in your profile at the same time, for instance. <br />
<br />
Please update your profiles. Rearranging the options may have disrupted your profile abilities and class choices. So please update if needed. <br />
<br />
Thanks.]]></content:encoded>
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	</channel>
</rss>