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Combating Channelers 101
#8
I think even bullets are more of a threat to your typical channeler than you guys give credit. Unless the guy's constantly holding a shield of solid air in the exact direction where fire is coming from (and you're not always going to be getting shot at from one tick on the directional clock) he'll get hit eventually. Bullets move so quickly that a lot of the time you have a hole in you before you've even heard the sound of the gun shooting.

Adept, Expert, Master, whatever. Doesn't matter because your ability at channeling doesn't go hand in hand with your ability to fight. Now, if you're some crazy warrior channeler who's been practicing how to fight with the power for years I could see you being nigh-unstoppable, but all of our characters are pretty much using it to A: Kill monsters and single individuals who don't expect us to channel or B: Fight other channelers or C: To make cool light shows/Heal people/All those other non-combat-related things.

None of our characters who can channel are getting shot at on a regular basis. Trano is the only one who technically HAS combat experience channeling, and it'd be stupid if I gave him the ability to snap bullets out of the air. [Image: 18.png]
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Messages In This Thread
[No subject] - by Drayson - 05-23-2014, 11:04 PM
[No subject] - by Michael Vellas - 05-23-2014, 11:58 PM
[No subject] - by Thalia - 05-24-2014, 02:17 AM
[No subject] - by Connor Kent - 05-24-2014, 07:35 AM
[No subject] - by Jaxen Marveet - 05-24-2014, 08:04 AM
[No subject] - by Drayson - 05-24-2014, 11:40 AM
[No subject] - by Thalia - 05-24-2014, 12:15 PM
[No subject] - by Nick Trano - 05-24-2014, 02:46 PM
[No subject] - by Drayson - 05-29-2014, 08:55 PM

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