Huēhuecoyōtl

In Aztec mythology, Huēhuecoyōtl is a benign prankster, whose tricks were often played on other gods or even humans, but tended to backfire and cause more trouble for himself than for the intended victims. A great party-giver, he also was alleged to create wars among humans to relieve his boredom. Read more

m’Antinomian

Anagram of the Latin word innominatam which means nameless in English define: antinomian – relating to the view that Christians are released by grace from the obligation of observing the moral law. m’Antinomiam is a collect of underworld hackers and criminals who provide illegal digital services to paying customers. They Read more

Dijiraq

Dijiraq is a newly created entity/creature who prey upon unsuspecting users of the Virtual Network. They target mostly children and young adults who are less predetermined against their unique presence in the virtual world. But no one is immune to the Dijiraq’s tastes. Creation The Dijiraq was once an Ijraq Read more

Bastian Völsung

Amongst the Atharim it’s said the Völsungs had been great heroes during the godwars and in the times after; that they had in fact been the caretakers of a legendary god-killing blade, though the weapon had long since been lost to the turn of time. But it’s also alleged their Read more

Alinur Sarin Drenai

Alinur was born into a world cradled in privilege yet haunted by the omnipresent specter of human suffering. From his earliest days of the Second Age, his intellect towered above his peers, an insatiable curiosity about the nature of existence driving him. Particularly, his fascination with the concepts of infinity Read more

Völsung

The Völsunga Saga is a late 13th-century set of stories recorded in Old Norse, detailing the origin and decline of the Völsung clan. Its notable stories include a legendary sword retrieved from the tree Barnstokkr, the defeat of the dragon Fáfnir, and the cursed ring Andvaranaut. Völsung himself was said Read more

Weaves

A weave is a combination of One Power flows manipulated by a channeler to elicit a specific effect. During the Second Age channelers referred to the concept as a Web. Each weave described below includes whether or not it has been rediscovered in the First Age, a description, and characters Read more

Bayrd Bal Lenitonir

The man could have been a hero. Should have been a hero. The Dragon, in reflection Bayrd would have been the greatest male channeler of the Second Age – would have been a legend, in fact – if not for the curse of having been born into an Age with Read more

Aberrations in the Pattern

Aberrations result from a tangle or knot in the Pattern of the Age. They should not exist, and are mistakes the Pattern continually tries to right. As a result the weave goes so fast the threads tangle on themselves, and must be addressed in order for the Pattern to resume Read more

Baldr

He is best, and all praise him; he is so fair of feature, and so bright, that light shines from him. He is the wisest of the Æsir, and the fairest-spoken and most gracious; and that quality attends him, that none may gainsay his judgments. He dwells in the place Read more