Lethe, Greek Goddess of Oblivion
Lethe is one of the five rivers of the Greek underworld, and the personification of forgetfulness. When spirits are ready to be reborn, they must drink from the waters of Lethe in order to forget their previous lives.
Lethe, in the 6th Age
Abandoned by her mother as a child, Lethe grew up loyal to Hades and became one of his tools during the godwars. Her work did not last transcription into myth, but her talents lay in dreamwalking and the manipulation of dreams, particularly the subtleties of memory. As a person, she was inherently trusting and also easily influenced. She was placid and of a conciliatory nature – finding it easy to calm people down, and often leaving others feeling lighter after interactions with her. As such she was difficult to dislike. Lethe knew lots of people, whether they were on the same side as her or not. Her loyalty to Hades was well known, but she wasn’t a soldier as such (not her waking self anyway), and thus she was usually granted amnesty even when she strayed into enemy territory. She was considered as harmless.
No real attachments mark her history, and she has no known spouse or children. Given the child-like nature of her innocence it was difficult to contemplate her with such relationships.
Her dream-self — which is always autonomous from her waking self — was a potent weapon, and she trusted the direction of those to whom she was loyal; in this case Hades. In the Dreamworld, Lethe was far less of an innocent: directed by Hades, she infiltrated the dreams of those her unknowing waking-self befriended, and acted as both silent spy and exacter of revenge. She could ease consciences, remove entire memories – and for those poor souls Hades’ deemed it necessary, she could wipe the mind clean. If they woke from their dream at all, it was to life in a vegetative state.
Dream-Lethe’s innocence was underpinned by something ancient and immoral; she was not needlessly cruel, but neither did she concern herself with the consequences of her actions. Like a good and trusting daughter, she simply obeyed the direction of the one she considered her father. When she was not acting under order, she was a curious and social creature, apt to linger inquisitively over the dreams of others or associate with those who were able to walk the Dreamworld at the time, even those who burdened themselves with the title of enemy. Lethe herself made no such distinction, probably because she had no purchase on the real world, and therefore little understanding or investment in it. Among the most complex of these relationships was with Coyote, who’s interference into the lives of men often put him in her path.
She is always a Dreamer and Dreamwalker.
During the Age of Legends (2nd Age) she was a researcher, particularly interested in the nature of and connection between souls, dreams and memories. A failed experiment led to the tethering of her soul to the Dreamworld, where she continues to exist between being reborn. Her dream-self, who currently takes the identity of Nimeda, is an amalgamation of all her previous lives, but lacks the capacity for memory.
In the 3rd Age she was born of the Tuatha’an, but eventually became an Aes Sedai of the White Ajah.
Current Incarnation: Thalia Milton